MORE THAN A GAME

The Connecticut Premier League is a fundraising event organized by the Sri Lankan community of the Connecticut Buddhist Vihara & Meditation Center. Through cricket, we come together to celebrate our community while supporting a meaningful cause.

CTPL 2026

The Competition Returns

The Connecticut Premier League returns in 2026 with 10 teams competing for the championship. Bringing together teams from Connecticut, Massachusetts, New York, and the surrounding communities, CTPL continues to bring people together through competitive cricket, community, and a meaningful cause.

Come support the teams, enjoy exciting cricket, and spend the day with our community. Bring your family and friends and enjoy delicious Sri Lankan food while celebrating the spirit of CTPL together.SEPTEMBER 19, 2026
MANCHESTER CRICKET GROUNDS

2026 TEAMS

Boston LionsCT Super Kings - DragonsCT Black BearsMBK - StrikersPrime Time XI
CT Super Kings - LionsMBK – ScorchersWestchester WarriorsRockland Lucky StrykersCeylon Customs

CTPL 2025

Our Biggest Fundraiser Yet

The 2025 Connecticut Premier League brought our community together through cricket while raising $12,000 for the Connecticut Buddhist and Meditation Center. The tournament featured eight teams, with the majority representing the Connecticut community and teams joining us from New York and Boston. What began as a cricket tournament became something much bigger - bringing communities together across state lines, celebrating our shared passion for cricket, and making a meaningful contribution to a cause close to our hearts.

2025 TEAMS

Boston LionsCT Super Kings – DragonsCT-BearsMBK – Strikers
CT Super Kings – LionsMBK – ScorchersMBK – StarsTeam-NYC

RULES & FORMAT

Everything you need to know about the Connecticut Premier League. Our match format and tournament rules are designed to keep the competition fair, exciting, and enjoyable for everyone.


Tournament FORMAT

The tournament will consist of 10 teams divided into two groups of 5 teams each.ROUND 1 — GROUP STAGEEach team will play 2 games within their own group.
After the group games, teams will be ranked 1st through 5th in each group based on tournament points and applicable tiebreakers.
Round 1: 10 games total
ROUND 2 — CROSS-OVER ROUNDFollowing Round 1, each team will play one game against a team from the opposite group based on their group ranking:#A1 vs #B5
#A2 vs #B4
#A3 vs #B3
#A4 vs #B2
#A5 vs #B1
After Round 2, every team will have played 3 games.KNOCKOUT STAGEFollowing the Cross-Over Round, the tournament will proceed to the knockout stage depending on available daylight and weather conditions.
If conditions allow, the top 4 teams overall will advance to the semifinals:
#1 vs #4
#2 vs #3
The winners will advance to the Final.The tournament committee may adjust the semifinal and final format if weather or daylight conditions require changes in order to complete the tournament.MAXIMUM NUMBER OF GAMES : 18Every team is guaranteed at least 3 games, while the knockout stage provides a competitive path to the championship with flexibility for weather and daylight conditions.


TOURNAMENT RULES

01. Team Registration* Each participating team should consist of 7 players.
* If a team submits more than one team, those teams will be placed in separate groups and will not play against each other in the first round.
* No player outside the signed team entry form will be allowed to play without approval from the Organizing Committee.
* Team entry forms may be updated prior to the toss of the team’s first match.
* Any exception to the 7-player requirement due to extreme circumstances must be approved by the Umpire, Organizing Committee, and opposing captain.
02. Match Format* Each match will be a 5-over-per-side contest.
* Each over will consist of 5 legal balls.
* A contest is won by the team scoring the higher number of runs in its allotted 5 overs.
* A new ball will be used for every innings.
* The official match balls will be taped balls provided by the Committee.
* There will be no fielding restrictions.
* Teams will not change ends after each over.
03. Bowling* Each player may bowl a maximum of 1 over per match.
* The wicketkeeper is also permitted to bowl a maximum of 1 over.
* International cricket rules will apply for wides and no-balls.
* Any delivery that bounces twice before reaching the batsman will be called a dead ball.
* A deflection of the ball caused by pitch conditions or an awkward bounce will not be considered a dead ball.
04. Player Injury and Retired Hurt* Retired hurt is allowed only when a player is injured.
* The decision to allow a player to retire hurt will be at the Umpire’s discretion.
* No runners will be allowed.
05. Late Arrival and Walkovers* Teams must be present and ready to play on time.
* If one team is not present on time, the opposing team will receive a walkover and 2 points.
* If neither team is present on time, each team will receive 1 point.
06. Points System* Win: 2 points
* Loss: 0 points
* Walkover: 2 points for the opposing team
* All completed matches will have a winner and a loser.
* In the event of a tied match, a Super Over will be used to determine the winner. Therefore, there will be no tie or No Result points for completed matches.
07. Tied MatchesRound 1, Round 2 and Semi-Finals* If a match is tied, a Super Over will be used to determine the winner.
* If the Super Over is also tied, the winner will be determined by:
1. Number of boundaries scored
2. Number of wickets taken
Final* If the Final is tied, a Super Over will be played.
* If the Super Over is tied, another Super Over will be played.
* If the result is still tied after the additional Super Over, the winner will be determined by:
1. Number of boundaries scored
2. Number of wickets taken
08. Innings Changeover and Match Timing* Teams will have a maximum of 5 minutes between innings.
* Teams must be ready to begin the next innings immediately after the changeover.
* Teams are expected to maintain a reasonable pace of play and avoid unnecessary delays.
* Umpires may take appropriate action in situations involving excessive delays, including repeated wides, no-balls, or slow play.
09. Umpire Decisions* Umpire decisions are final.
* Umpires may make decisions regarding bad weather, bad light, running out of time, or any other circumstances affecting the tournament.
* Where necessary, the Umpire may consult with the captains of the teams actively involved in the tournament before making a decision.
10. Player and Team Conduct* All players and team members are expected to behave in a respectful and decent manner throughout the tournament.
* Unsportsmanlike, abusive, or inappropriate behavior may be addressed by the Umpires and/or Organizing Committee.
11. Tournament AbandonmentIf the tournament has to be abandoned due to unforeseen circumstances, the winner will be determined based on the following conditions:* If the Round 1 matches are not completed, no tournament winner will be declared.
* If the Final Four teams have been determined but the Semi-Finals and/or Final cannot be completed, the tournament winner will be the team ranked first from the Group Stage based on points and net run rate.
* If one Semi-Final is completed but the remaining Semi-Final and/or Final cannot be completed, the tournament winner will be the team ranked first from the Group Stage based on points and net run rate.
* If both Semi-Finals are completed but the Final cannot be completed, the tournament winner will be the team ranked first from the Group Stage based on points and net run rate.
12. Match Disputes* Any dispute regarding a match result must be submitted to the Organizing Committee.
* The Organizing Committee will review the dispute and have the final authority regarding the result of that particular match.
13. Points Table and Tournament Administration* The Organizing Committee will be responsible for maintaining and updating the official points table.
* The Organizing Committee will announce the tournament winners, individual awards, and official conclusion of the tournament.
* Tournament standings and rankings will be determined according to the tournament format and applicable tiebreakers.
14. Unforeseen Situations* Any situation not specifically covered by these rules will be decided by the Umpires and Organizing Committee.
* The decision of the Umpires and Organizing Committee will be final.

GET IN TOUCH

Contact CTPL